Wednesday, August 19, 2009

Invoke: Rank 0

Rank 0 Invoke


(Difficulty 15)


"I Experience"


This rank of Invoke is used for perception and luck rolls—essentially, the player asks, "Do I see something? Does something good happen?"

Let's begin with perception.

The three standard uses of perception, all of which are based on Invoke and with a rudimentary difficulty of 15, are as follows:
  • Generic looking around to see what impinges automatically on one's consciousness;
  • Targeted examination of an object, person, or thing;
  • Detection of an impending but un-hidden threat.
This can be an automatic action, where the GM calls for a roll and provides the free action with which to take it. It can also be a conscious act of observation on the character's part, using a free action. The latter generally gives more information than the former. In both cases, however, the GM gives out exactly as much information as the GM deems reasonable/wants to give. Player-driven acts of observation require slower Attributes such as Praxis or Magic. A 15+ denotes success: the GM describes something in the world. On a roll of 14-, the character is oblivious, and this may be played up for comic or dramatic effect.

The standard use for a luck roll, again based on Invoke and with a rudimentary difficulty of 15, is
  • Is something going to go horribly wrong? (e.g.:
    • There's a small possibility that things could go wrong. Will they?
    • This is going unexpectedly well. Will fate step in?)
It's almost always an automatic action, since players don't usually have reason to tempt fate. A 14- means that something does in fact go horribly wrong. 15+ avoids this possibility.

Don't use Invoke to check for an amazing stroke of good luck—Invoke calls upon the likely and natural. If you want to see whether something goes amazingly, unexpectedly right, use the Fairy Fortune rules.

No comments:

Post a Comment